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	<title>Unified Diff &#187; C++/CLI</title>
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	<description>I should do that! How hard could it be?!</description>
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		<title>Custom Draw ListView with Double Buffering</title>
		<link>http://www.unifieddiff.com/2008/05/30/custom-draw-listview-with-double-buffering/</link>
		<comments>http://www.unifieddiff.com/2008/05/30/custom-draw-listview-with-double-buffering/#comments</comments>
		<pubDate>Sat, 31 May 2008 04:33:19 +0000</pubDate>
		<dc:creator>Bob</dc:creator>
				<category><![CDATA[.NET]]></category>
		<category><![CDATA[C++/CLI]]></category>
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		<guid isPermaLink="false">http://www.robertjcarroll.com/?p=29</guid>
		<description><![CDATA[For one of my pet projects, I needed to add a graphic to certain ListView rows. I considered owner-drawing the control, but that seemed messy. What I really wanted was a way to draw on top of whatever Windows painted. I couldn&#8217;t find a nifty .NET way to do this, so remembering a technique from [...]]]></description>
			<content:encoded><![CDATA[<p>For one of my pet projects, I needed to add a graphic to certain ListView rows. I considered owner-drawing the control, but that seemed messy. What I really wanted was a way to draw on top of whatever Windows painted. I couldn&#8217;t find a nifty .NET way to do this, so remembering a technique from the MFC days, I decided to <a href="http://msdn.microsoft.com/en-us/library/bb761817(VS.85).aspx">custom draw</a> the ListView. This would let me inject my own drawing code and let Windows handle the rest. Perfect!</p>
<p>I had originally implemented the ListView using a control style to <a href="http://geekswithblogs.net/cpound/archive/2006/02/27/70834.aspx">eliminate the annoying flicker</a> every time the list was repainted. Once I started custom drawing the control, I saw odd artifacts in the ListView&#8217;s client area when I scrolled or moved the mouse. If I turned off double buffering, it worked fine.</p>
<span id="more-29"></span>
<p>I studied the custom draw process looking for my mistake, but I couldn&#8217;t find any. I even used the <a href="http://www.aisto.com/roeder/dotnet/">.NET Reflector</a> to look at Microsoft&#8217;s implementation. The message I&#8217;m filtering has a handle to the control&#8217;s back-buffer. So it seemed like I should just be able to draw directly into that. But no matter what I did, it produced the same artifacts.</p>
<p>After about three days of banging my head, I managed to make it work by drawing into my own buffer and then using <a href="http://msdn.microsoft.com/en-us/library/ms532278(VS.85).aspx">BitBlt()</a> to copy my image to the control&#8217;s buffer. I also had to set the double buffer style with a window message rather than using the built-in property, although admittedly, I&#8217;m not sure why.</p>
<p>I like visual aids, so here&#8217;s a code snippet from my project. I changed names and removed a bunch of unnecessary lines for easier reading.


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</pre></td><td class="code"><pre class="cpp" style="font-family:monospace;"><span style="color: #339900;">#include &quot;stdafx.h&quot;</span>
<span style="color: #339900;">#include &quot;MyListViewControl.h&quot;</span>
&nbsp;
<span style="color: #0000ff;">using</span> <span style="color: #0000ff;">namespace</span> MyListViewControl<span style="color: #008080;">;</span>
<span style="color: #0000ff;">using</span> <span style="color: #0000ff;">namespace</span> System<span style="color: #008080;">::</span><span style="color: #007788;">Drawing</span><span style="color: #008080;">;</span>
<span style="color: #0000ff;">using</span> <span style="color: #0000ff;">namespace</span> System<span style="color: #008080;">::</span><span style="color: #007788;">Windows</span><span style="color: #008080;">::</span><span style="color: #007788;">Forms</span><span style="color: #008080;">;</span>
&nbsp;
MyListViewControl<span style="color: #008080;">::</span><span style="color: #007788;">MyListViewControl</span><span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span> <span style="color: #008000;">&#123;</span> <span style="color: #008000;">&#125;</span>
&nbsp;
<span style="color: #0000ff;">bool</span> MyListViewControl<span style="color: #008080;">::</span><span style="color: #007788;">CustomDraw</span><span style="color: #008000;">&#40;</span> Message<span style="color: #000040;">%</span> m <span style="color: #008000;">&#41;</span>
<span style="color: #008000;">&#123;</span>
	System<span style="color: #008080;">::</span><span style="color: #007788;">Drawing</span><span style="color: #008080;">::</span><span style="color: #007788;">Rectangle</span><span style="color: #000040;">^</span> mprc<span style="color: #008080;">;</span>
	System<span style="color: #008080;">::</span><span style="color: #007788;">String</span><span style="color: #000040;">^</span> cchQueueIndex<span style="color: #008080;">;</span>
	ListViewItem<span style="color: #000040;">^</span> mpItem<span style="color: #008080;">;</span>
	LPNMCUSTOMDRAW lpnmcd<span style="color: #008080;">;</span>
	Graphics<span style="color: #000040;">^</span> mpgfx<span style="color: #008080;">;</span>
	HDC hmemdc<span style="color: #008080;">;</span>
	RECT sOrderRect<span style="color: #008080;">;</span>
	RECT sStopRect<span style="color: #008080;">;</span>
	Brush<span style="color: #000040;">^</span> mpbgbr<span style="color: #008080;">;</span>
	Brush<span style="color: #000040;">^</span> mpfgbr<span style="color: #008080;">;</span>
	<span style="color: #0000ff;">int</span> nOrderLen<span style="color: #008080;">;</span>
	<span style="color: #0000ff;">int</span> nOrderOffset<span style="color: #008080;">;</span>
	<span style="color: #0000ff;">int</span> nRightEdge<span style="color: #008080;">;</span>
	<span style="color: #0000ff;">int</span> nRectWidth<span style="color: #008080;">;</span>
	<span style="color: #0000ff;">int</span> nItem<span style="color: #008080;">;</span>
&nbsp;
	<span style="color: #666666;">// Grab the custom draw info</span>
	lpnmcd <span style="color: #000080;">=</span> <span style="color: #008000;">&#40;</span>LPNMCUSTOMDRAW<span style="color: #008000;">&#41;</span> m.<span style="color: #007788;">LParam</span>.<span style="color: #007788;">ToPointer</span><span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
&nbsp;
	<span style="color: #666666;">// Figure out which drawing stage we're in</span>
	<span style="color: #0000ff;">switch</span><span style="color: #008000;">&#40;</span> lpnmcd<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>dwDrawStage <span style="color: #008000;">&#41;</span>
	<span style="color: #008000;">&#123;</span>	
&nbsp;
	<span style="color: #666666;">// Control Pre-paint</span>
	<span style="color: #0000ff;">case</span><span style="color: #008000;">&#40;</span> CDDS_PREPAINT <span style="color: #008000;">&#41;</span><span style="color: #008080;">:</span>
&nbsp;
		<span style="color: #666666;">// Request to be notified during item draw</span>
		__super<span style="color: #008080;">::</span><span style="color: #007788;">WndProc</span><span style="color: #008000;">&#40;</span> m <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
		m.<span style="color: #007788;">Result</span> <span style="color: #000080;">=</span> <span style="color: #008000;">&#40;</span>System<span style="color: #008080;">::</span><span style="color: #007788;">IntPtr</span><span style="color: #008000;">&#41;</span> CDRF_NOTIFYITEMDRAW<span style="color: #008080;">;</span>
		<span style="color: #0000ff;">return</span> <span style="color: #0000ff;">true</span><span style="color: #008080;">;</span>
&nbsp;
&nbsp;
	<span style="color: #666666;">// List Item Pre-paint</span>
	<span style="color: #0000ff;">case</span><span style="color: #008000;">&#40;</span> CDDS_ITEMPREPAINT <span style="color: #008000;">&#41;</span><span style="color: #008080;">:</span>
&nbsp;
		<span style="color: #666666;">// Request to be notified after item draw</span>
		__super<span style="color: #008080;">::</span><span style="color: #007788;">WndProc</span><span style="color: #008000;">&#40;</span> m <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
		m.<span style="color: #007788;">Result</span> <span style="color: #000080;">=</span> <span style="color: #008000;">&#40;</span>System<span style="color: #008080;">::</span><span style="color: #007788;">IntPtr</span><span style="color: #008000;">&#41;</span> CDRF_NOTIFYPOSTPAINT<span style="color: #008080;">;</span>
		<span style="color: #0000ff;">return</span> <span style="color: #0000ff;">true</span><span style="color: #008080;">;</span>
&nbsp;
&nbsp;
	<span style="color: #666666;">// List Item Post-paint</span>
	<span style="color: #0000ff;">case</span><span style="color: #008000;">&#40;</span> CDDS_ITEMPOSTPAINT <span style="color: #008000;">&#41;</span><span style="color: #008080;">:</span>
&nbsp;
		__super<span style="color: #008080;">::</span><span style="color: #007788;">WndProc</span><span style="color: #008000;">&#40;</span> m <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
&nbsp;
		<span style="color: #666666;">// Get the current item</span>
		nItem <span style="color: #000080;">=</span> <span style="color: #0000ff;">static_cast</span><span style="color: #000040;">&amp;</span>lt<span style="color: #008080;">;</span><span style="color: #0000ff;">int</span><span style="color: #000040;">&amp;</span>gt<span style="color: #008080;">;</span><span style="color: #008000;">&#40;</span> lpnmcd<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>dwItemSpec <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
		mpItem <span style="color: #000080;">=</span> <span style="color: #008000;">&#40;</span>ListViewItem<span style="color: #000040;">^</span><span style="color: #008000;">&#41;</span> this<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>Items<span style="color: #008000;">&#91;</span>nItem<span style="color: #008000;">&#93;</span><span style="color: #008080;">;</span>		
&nbsp;
		<span style="color: #666666;">// Get the device context and item bounds</span>
		mpgfx <span style="color: #000080;">=</span> this<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>CreateGraphics<span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
		mprc <span style="color: #000080;">=</span> this<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>GetItemRect<span style="color: #008000;">&#40;</span> nItem, ItemBoundsPortion<span style="color: #008080;">::</span><span style="color: #007788;">Label</span> <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
&nbsp;
		<span style="color: #666666;">// *** Your custom drawing code here ***</span>
&nbsp;
		<span style="color: #666666;">// Copy the bubble to the screen DC</span>
		hmemdc <span style="color: #000080;">=</span> <span style="color: #0000ff;">reinterpret_cast</span><span style="color: #000040;">&amp;</span>lt<span style="color: #008080;">;</span>HDC<span style="color: #000040;">&amp;</span>gt<span style="color: #008080;">;</span><span style="color: #008000;">&#40;</span> <span style="color: #0000ff;">static_cast</span><span style="color: #000040;">&amp;</span>lt<span style="color: #008080;">;</span><span style="color: #0000ff;">void</span><span style="color: #000040;">*</span><span style="color: #000040;">&amp;</span>gt<span style="color: #008080;">;</span><span style="color: #008000;">&#40;</span>mpgfx<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>GetHdc<span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span><span style="color: #008000;">&#41;</span> <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
		BitBlt<span style="color: #008000;">&#40;</span> 
			lpnmcd<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>hdc, 
			sOrderRect.<span style="color: #007788;">left</span>, 
			mprc<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>Y, 
			nRectWidth, 
			mprc<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>Height, 
			hmemdc, 
			sOrderRect.<span style="color: #007788;">left</span>, 
			mprc<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>Y, 
			SRCCOPY <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
		mpgfx<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>ReleaseHdc<span style="color: #008000;">&#40;</span> <span style="color: #008000;">&#40;</span>System<span style="color: #008080;">::</span><span style="color: #007788;">IntPtr</span><span style="color: #008000;">&#41;</span> hmemdc <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
&nbsp;
		<span style="color: #666666;">// Let Windows redraw the border</span>
		m.<span style="color: #007788;">Result</span> <span style="color: #000080;">=</span> <span style="color: #008000;">&#40;</span>System<span style="color: #008080;">::</span><span style="color: #007788;">IntPtr</span><span style="color: #008000;">&#41;</span> CDRF_DODEFAULT<span style="color: #008080;">;</span>
		<span style="color: #0000ff;">return</span> <span style="color: #0000ff;">true</span><span style="color: #008080;">;</span>
	<span style="color: #008000;">&#125;</span>
&nbsp;
	<span style="color: #0000ff;">return</span> <span style="color: #0000ff;">false</span><span style="color: #008080;">;</span>
<span style="color: #008000;">&#125;</span>
&nbsp;
<span style="color: #0000ff;">void</span> MyListViewControl<span style="color: #008080;">::</span><span style="color: #007788;">WndProc</span><span style="color: #008000;">&#40;</span> Message<span style="color: #000040;">%</span> m <span style="color: #008000;">&#41;</span>
<span style="color: #008000;">&#123;</span>
	LPNMHDR lpnmhdr<span style="color: #008080;">;</span>
&nbsp;
	<span style="color: #0000ff;">switch</span><span style="color: #008000;">&#40;</span> m.<span style="color: #007788;">Msg</span> <span style="color: #008000;">&#41;</span>
	<span style="color: #008000;">&#123;</span>
&nbsp;
	<span style="color: #666666;">// Reflected Notifications</span>
	<span style="color: #0000ff;">case</span><span style="color: #008000;">&#40;</span> OCM_NOTIFY <span style="color: #008000;">&#41;</span><span style="color: #008080;">:</span>
&nbsp;
		<span style="color: #666666;">// Get the notification</span>
		lpnmhdr <span style="color: #000080;">=</span> <span style="color: #008000;">&#40;</span>LPNMHDR<span style="color: #008000;">&#41;</span> m.<span style="color: #007788;">LParam</span>.<span style="color: #007788;">ToPointer</span><span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
		<span style="color: #0000ff;">if</span><span style="color: #008000;">&#40;</span> lpnmhdr <span style="color: #000080;">==</span> <span style="color: #0000ff;">NULL</span> <span style="color: #008000;">&#41;</span> <span style="color: #0000ff;">break</span><span style="color: #008080;">;</span>
&nbsp;
		<span style="color: #666666;">// We want custom draw messages</span>
		<span style="color: #0000ff;">if</span><span style="color: #008000;">&#40;</span> lpnmhdr<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>code <span style="color: #000080;">==</span> NM_CUSTOMDRAW  
			<span style="color: #000040;">&amp;&amp;</span> lpnmhdr<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>hwndFrom <span style="color: #000080;">==</span> this<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>Handle.<span style="color: #007788;">ToPointer</span><span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span> <span style="color: #008000;">&#41;</span>
		<span style="color: #008000;">&#123;</span>
			<span style="color: #0000ff;">if</span><span style="color: #008000;">&#40;</span> this<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>CustomDraw<span style="color: #008000;">&#40;</span>m<span style="color: #008000;">&#41;</span> <span style="color: #008000;">&#41;</span> <span style="color: #0000ff;">return</span><span style="color: #008080;">;</span>
		<span style="color: #008000;">&#125;</span>
&nbsp;
		<span style="color: #0000ff;">break</span><span style="color: #008080;">;</span>
&nbsp;
	<span style="color: #008000;">&#125;</span>
&nbsp;
	__super<span style="color: #008080;">::</span><span style="color: #007788;">WndProc</span><span style="color: #008000;">&#40;</span> m <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
<span style="color: #008000;">&#125;</span></pre></td></tr></table></div>


</p>
<p>And here&#8217;s the header file with the double buffering message call:


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</pre></td><td class="code"><pre class="cpp" style="font-family:monospace;"><span style="color: #339900;">#pragma once</span>
&nbsp;
<span style="color: #0000ff;">namespace</span> MyListView
<span style="color: #008000;">&#123;</span>
	<span style="color: #0000ff;">public</span> ref <span style="color: #0000ff;">class</span> MyListView <span style="color: #008080;">:</span> 
		<span style="color: #0000ff;">public</span> System<span style="color: #008080;">::</span><span style="color: #007788;">Windows</span><span style="color: #008080;">::</span><span style="color: #007788;">Forms</span><span style="color: #008080;">::</span><span style="color: #007788;">ListView</span>
	<span style="color: #008000;">&#123;</span>
&nbsp;
	<span style="color: #0000ff;">private</span><span style="color: #008080;">:</span>
		<span style="color: #0000ff;">bool</span> CustomDraw<span style="color: #008000;">&#40;</span> System<span style="color: #008080;">::</span><span style="color: #007788;">Windows</span><span style="color: #008080;">::</span><span style="color: #007788;">Forms</span><span style="color: #008080;">::</span><span style="color: #007788;">Message</span><span style="color: #000040;">%</span> m <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
&nbsp;
	<span style="color: #0000ff;">public</span><span style="color: #008080;">:</span>
		<span style="color: #0000ff;">virtual</span> property <span style="color: #0000ff;">bool</span> DoubleBuffered
		<span style="color: #008000;">&#123;</span>
			<span style="color: #0000ff;">bool</span> get<span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span> override
			<span style="color: #008000;">&#123;</span>
				LRESULT lStyles <span style="color: #000080;">=</span> <span style="color: #008080;">::</span><span style="color: #007788;">SendMessage</span><span style="color: #008000;">&#40;</span> 
					<span style="color: #008000;">&#40;</span>HWND<span style="color: #008000;">&#41;</span> this<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>Handle.<span style="color: #007788;">ToPointer</span><span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span>, 
					LVM_GETEXTENDEDLISTVIEWSTYLE, <span style="color: #0000dd;">0</span>, <span style="color: #0000dd;">0</span> <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
				<span style="color: #0000ff;">return</span> <span style="color: #008000;">&#40;</span>lStyles <span style="color: #000040;">&amp;</span> LVS_EX_DOUBLEBUFFER<span style="color: #008000;">&#41;</span> <span style="color: #000040;">!</span><span style="color: #000080;">=</span> <span style="color: #0000dd;">0</span><span style="color: #008080;">;</span>
			<span style="color: #008000;">&#125;</span>
&nbsp;
			<span style="color: #0000ff;">void</span> set<span style="color: #008000;">&#40;</span> <span style="color: #0000ff;">bool</span> fValue <span style="color: #008000;">&#41;</span> override
			<span style="color: #008000;">&#123;</span>
				<span style="color: #666666;">// I tried using the DoubleBuffered property, but I</span>
				<span style="color: #666666;">// get artifacts. So, let's do this the MFC way...</span>
				<span style="color: #008080;">::</span><span style="color: #007788;">SendMessage</span><span style="color: #008000;">&#40;</span> 
					<span style="color: #008000;">&#40;</span>HWND<span style="color: #008000;">&#41;</span> this<span style="color: #000040;">-</span><span style="color: #000080;">&gt;</span>Handle.<span style="color: #007788;">ToPointer</span><span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span>, 
					LVM_SETEXTENDEDLISTVIEWSTYLE, 
					LVS_EX_DOUBLEBUFFER, 
					LVS_EX_DOUBLEBUFFER <span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
			<span style="color: #008000;">&#125;</span>
		<span style="color: #008000;">&#125;</span>
&nbsp;
	<span style="color: #0000ff;">protected</span><span style="color: #008080;">:</span>
		<span style="color: #0000ff;">virtual</span> <span style="color: #0000ff;">void</span> WndProc<span style="color: #008000;">&#40;</span> System<span style="color: #008080;">::</span><span style="color: #007788;">Windows</span><span style="color: #008080;">::</span><span style="color: #007788;">Forms</span><span style="color: #008080;">::</span><span style="color: #007788;">Message</span><span style="color: #000040;">%</span> m <span style="color: #008000;">&#41;</span> override<span style="color: #008080;">;</span>
&nbsp;
	<span style="color: #0000ff;">public</span><span style="color: #008080;">:</span>
		MyListViewControl<span style="color: #008000;">&#40;</span><span style="color: #008000;">&#41;</span><span style="color: #008080;">;</span>
&nbsp;
	<span style="color: #008000;">&#125;</span><span style="color: #008080;">;</span>
<span style="color: #008000;">&#125;</span></pre></td></tr></table></div>


</p>
<p>I spend days searching online and couldn&#8217;t find anyone who talked about custom drawing a .NET ListView with double buffering. I hope somebody will find this useful.</p>]]></content:encoded>
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